DaVinci Resolve uses a “node tree” approach to color grading. Each node, or layer, is a color effect, and can be connected to other nodes, creating a node “tree” of multiple effects.
We’ll look at why its advantageous to create color grades by using multiple nodes and how combining different nodes together in specific ways gives the colorist a high level of control over the final look. Using nodes, we’ll look at how you can efficiently explore different ideas and looks to be able to adapt easily to client requests and any other adjustments that are common to the grading process.
Unlock features to create more sophisticated looks. Explore strategies to make shot to shot balancing and matching more efficient and flexible. Tips for getting good keys and managing keys. There are techniques for anyone from a novice to color grading to those for the more experienced colorist.
- Exploring node graphs in Resolve and how they work, and how they can be manipulated efficiently.
- Different types of nodes are used for different tasks: uses for the different types of nodes available in Resolve 9.
- Tips for working with nodes and new features related to nodes in Resolve 9 that can enhance your workflow.
- How to turn a color grade into separate components and how that will aid you in achieving the final grade.
- Node order: Stacking nodes in a particular order controls the direction of the final look. Stacking effects in a different order produces different results. Strategies will be explored to see what to consider when building a look, or how to troubleshoot issues with a grade.
- Breaking down a grade into separate components to aid in scene to scene color matching- this will include the various techniques we can use to apply individual nodes or groups of nodes from one shot to apply to others.