1:48 | Step 1: Solving the 3D Scene |
15:05 | Step 2: Creating a Geometric Reflection |
24:42 | Step 3: Final Assembly |
Learn how to project accurate reflections onto a scene to simulate wetness and other reflection techniques. Using Fusion, we create 3D reflections that match the perspective of angular objects in the scene. Part II in our series on “Dry for Wet.”